mcserver/source/packets/cPacket_MapChunk.h

58 lines
1.0 KiB
C++

#pragma once
#include "cPacket.h"
class cChunk;
class cPacket_MapChunk :
public cPacket
{
public:
cPacket_MapChunk()
: m_PosX( 0 )
, m_PosY( 0 )
, m_PosZ( 0 )
, m_SizeX( 0 )
, m_SizeY( 0 )
, m_SizeZ( 0 )
, m_CompressedSize( 0 )
, m_CompressedData( 0 )
{ m_PacketID = E_MAP_CHUNK; m_CompressedData = 0; }
cPacket_MapChunk( const cPacket_MapChunk & a_Copy );
~cPacket_MapChunk();
virtual cPacket* Clone() const { return new cPacket_MapChunk(*this); }
virtual void Serialize(AString & a_Data) const override;
int m_PosX; // In block coordinates
short m_PosY;
int m_PosZ;
char m_SizeX; // Is actually size-1 (when size is 128, this is 127)
char m_SizeY;
char m_SizeZ;
int m_CompressedSize;
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1 + 1 + 4;
char * m_CompressedData;
protected:
friend class cChunk;
cPacket_MapChunk(cChunk * a_Chunk); // Called only from within cChunk, therefore it CAN receive a direct pointer
};