mcserver/VC2008
madmaxoft@gmail.com 69a4ee5383 Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:28:24 +00:00
..
JsonCpp.vcproj Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
Lua.vcproj Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
MCServer.sln VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
MCServer.vcproj Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :) 2012-03-07 11:28:24 +00:00
ToLua.vcproj Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
WebServer.vcproj Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00
zlib.vcproj Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. 2012-02-13 21:47:03 +00:00