mcserver/source/cCriticalSection.h

16 lines
259 B
C++

#pragma once
class cCriticalSection
{
public:
cCriticalSection();
~cCriticalSection();
void Lock();
void Unlock();
private:
void* m_CriticalSectionPtr; // Pointer to a CRITICAL_SECTION object
#ifndef _WIN32
void* m_Attributes;
#endif
};