mcserver/source/cWorldGenerator.h

17 lines
282 B
C++

#pragma once
class cChunk;
class cWorldGenerator
{
public:
cWorldGenerator();
~cWorldGenerator();
virtual void GenerateChunk( cChunk* a_Chunk );
protected:
virtual void GenerateTerrain( cChunk* a_Chunk );
virtual void GenerateFoliage( cChunk* a_Chunk );
};