mcserver/source/cPassiveMonster.h

15 lines
228 B
C++

#pragma once
#include "cMonster.h"
class cPassiveMonster : public cMonster
{
public:
cPassiveMonster();
~cPassiveMonster();
virtual void Tick(float a_Dt);
virtual void TakeDamage(int a_Damage, cEntity* a_Instigator);
};