36 lines
893 B
C++
36 lines
893 B
C++
#include "cPacket_WindowClick.h"
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bool cPacket_WindowClick::Parse(cSocket & a_Socket)
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{
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// LOG("-----------INV66-----------");
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m_Socket = a_Socket;
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if( !ReadByte(m_WindowID) ) return false;
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if( !ReadShort(m_SlotNum) ) return false;
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if( !ReadByte(m_RightMouse) ) return false;
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if( !ReadShort(m_NumClicks) ) return false;
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if( !ReadBool(m_Bool) ) return false;
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// LOG("WindowID : %i", m_Type );
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// LOG("FromSlot: %i", m_SlotNum );
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// LOG("Right/Le: %i", m_RightMouse );
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// LOG("NumClick: %i", m_NumClicks );
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if( !ReadShort(m_ItemID) ) return false;
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// LOG("ItemID: %i", m_ItemID );
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if( m_ItemID > -1 )
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{
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if( !ReadByte(m_ItemCount) ) return false;
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if( !ReadShort(m_ItemUses) ) return false;
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// LOG("Count : %i", m_ItemCount );
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// LOG("Uses : %i", m_ItemUses );
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}
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else
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{
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m_ItemCount = 0;
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m_ItemUses = 0;
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}
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return true;
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} |