31 lines
870 B
C++
31 lines
870 B
C++
#include "cPacket_SoundEffect.h"
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cPacket_SoundEffect::cPacket_SoundEffect( const cPacket_SoundEffect & a_Copy )
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{
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m_PacketID = E_SOUND_EFFECT;
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m_SoundID = a_Copy.m_SoundID;
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m_PosX = a_Copy.m_PosX;
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m_PosY = a_Copy.m_PosY;
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m_PosZ = a_Copy.m_PosZ;
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m_SoundData = a_Copy.m_SoundData;
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}
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bool cPacket_SoundEffect::Send(cSocket & a_Socket)
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{
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unsigned int TotalSize = c_Size;
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendInteger ( m_SoundID, Message, i );
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AppendInteger ( m_PosX, Message, i );
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AppendByte ( (char)m_PosY, Message, i );
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AppendInteger ( m_PosZ, Message, i );
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AppendInteger ( m_SoundData, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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}
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