mcserver/source/cThread.cpp

76 lines
1.6 KiB
C++

#ifndef _WIN32
#include <cstring>
#include <semaphore.h>
#include <errno.h>
#include <pthread.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#endif
#include "cThread.h"
#include "cEvent.h"
#include "cMCLogger.h"
cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param )
: m_ThreadFunction( a_ThreadFunction )
, m_Param( a_Param )
, m_Event( new cEvent() )
, m_StopEvent( 0 )
{
}
cThread::~cThread()
{
delete m_Event;
if( m_StopEvent )
{
m_StopEvent->Wait();
delete m_StopEvent;
}
}
void cThread::Start( bool a_bWaitOnDelete /* = true */ )
{
if( a_bWaitOnDelete )
m_StopEvent = new cEvent();
#ifndef _WIN32
pthread_t SndThread;
if( pthread_create( &SndThread, NULL, MyThread, this) )
LOGERROR("ERROR: Could not create thread!");
#else
HANDLE hThread = CreateThread( 0 // security
,0 // stack size
, (LPTHREAD_START_ROUTINE) MyThread // function name
,this // parameters
,0 // flags
,0 ); // thread id
CloseHandle( hThread );
#endif
// Wait until thread has actually been created
m_Event->Wait();
}
#ifdef _WIN32
unsigned long cThread::MyThread(void* a_Param )
#else
void *cThread::MyThread( void *a_Param )
#endif
{
cThread* self = (cThread*)a_Param;
cEvent* StopEvent = self->m_StopEvent;
ThreadFunc* ThreadFunction = self->m_ThreadFunction;
void* ThreadParam = self->m_Param;
// Set event to let other thread know this thread has been created and it's safe to delete the cThread object
self->m_Event->Set();
ThreadFunction( ThreadParam );
if( StopEvent ) StopEvent->Set();
return 0;
}