28 lines
422 B
C++
28 lines
422 B
C++
|
|
#pragma once
|
|
|
|
#include "PassiveAggressiveMonster.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cZombiepigman :
|
|
public cPassiveAggressiveMonster
|
|
{
|
|
typedef cPassiveAggressiveMonster super;
|
|
|
|
public:
|
|
cZombiepigman(void);
|
|
|
|
CLASS_PROTODEF(cZombiepigman);
|
|
|
|
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
|
|
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
|
|
virtual void KilledBy(cEntity * a_Killer) override;
|
|
} ;
|
|
|
|
|
|
|
|
|