mcserver/source/Mobs/Squid.h

28 lines
316 B
C++

#pragma once
#include "PassiveMonster.h"
class cSquid :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cSquid();
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
CLASS_PROTODEF(cSquid);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;