mcserver/source/Mobs/Horse.h

26 lines
260 B
C++

#pragma once
#include "PassiveMonster.h"
class cHorse :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cHorse(void);
CLASS_PROTODEF(cHorse);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;