52 lines
1.1 KiB
C
52 lines
1.1 KiB
C
#pragma once
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//tolua_begin
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enum ENUM_PACKET_ID
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{
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E_KEEP_ALIVE = 0x00,
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E_LOGIN = 0x01,
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E_HANDSHAKE = 0x02,
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E_CHAT = 0x03,
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E_UPDATE_TIME = 0x04,
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E_ENTITY_EQUIPMENT = 0x05,
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E_USE_ENTITY = 0x07,
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E_UPDATE_HEALTH = 0x08,
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E_RESPAWN = 0x09,
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E_FLYING = 0x0a,
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E_PLAYERPOS = 0x0b,
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E_PLAYERLOOK = 0x0c,
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E_PLAYERMOVELOOK= 0x0d,
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E_BLOCK_DIG = 0x0e,
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E_BLOCK_PLACE = 0x0f,
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E_ITEM_SWITCH = 0x10,
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E_ADD_TO_INV = 0x11,
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E_ANIMATION = 0x12,
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E_PACKET_13 = 0x13,
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E_NAMED_ENTITY_SPAWN = 0x14,
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E_PICKUP_SPAWN = 0x15,
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E_COLLECT_ITEM = 0x16,
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E_ADD_VEHICLE = 0x17,
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E_SPAWN_MOB = 0x18,
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E_DESTROY_ENT = 0x1d,
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E_ENTITY = 0x1e,
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E_REL_ENT_MOVE = 0x1f,
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E_ENT_LOOK = 0x20,
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E_REL_ENT_MOVE_LOOK = 0x21,
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E_ENT_TELEPORT = 0x22,
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E_ENT_STATUS = 0x26,
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E_METADATA = 0x28,
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E_PRE_CHUNK = 0x32,
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E_MAP_CHUNK = 0x33,
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E_MULTI_BLOCK = 0x34,
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E_BLOCK_CHANGE = 0x35,
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E_WINDOW_OPEN = 0x64,
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E_WINDOW_CLOSE = 0x65,
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E_WINDOW_CLICK = 0x66,
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E_INVENTORY_SLOT = 0x67,
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E_INVENTORY_WHOLE = 0x68,
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E_INVENTORY_PROGRESS= 0x69,
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E_UPDATE_SIGN = 0x82,
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E_PING = 0xfe,
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E_DISCONNECT = 0xff,
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};
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//tolua_end
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