mcserver/source/cZombiepigman.h

16 lines
285 B
C++

#pragma once
#include "cPassiveAggressiveMonster.h"
class cZombiepigman : public cPassiveAggressiveMonster
{
public:
cZombiepigman();
~cZombiepigman();
virtual bool IsA( const char* a_EntityType );
virtual void Tick(float a_Dt);
virtual void KilledBy( cEntity* a_Killer );
};