mcserver/source/cLog.cpp

170 lines
2.5 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cLog.h"
#include <fstream>
#include <ctime>
#include "cMakeDir.h"
#include "cIsThread.h"
#if defined(ANDROID_NDK)
#include <android/log.h>
#include "ToJava.h"
#endif
cLog* cLog::s_Log = NULL;
cLog::cLog(const AString & a_FileName )
: m_File(NULL)
{
s_Log = this;
// create logs directory
cMakeDir::MakeDir("logs");
OpenLog( (FILE_IO_PREFIX + std::string("logs/") + a_FileName).c_str() );
}
cLog::~cLog()
{
CloseLog();
s_Log = NULL;
}
cLog* cLog::GetInstance()
{
if(s_Log)
return s_Log;
new cLog("log.txt");
return s_Log;
}
void cLog::CloseLog()
{
if( m_File )
fclose (m_File);
m_File = 0;
}
void cLog::OpenLog( const char* a_FileName )
{
if(m_File) fclose (m_File);
#ifdef _WIN32
fopen_s( &m_File, a_FileName, "a+" );
#else
m_File = fopen(a_FileName, "a+" );
#endif
}
void cLog::ClearLog()
{
#ifdef _WIN32
if( fopen_s( &m_File, "log.txt", "w" ) == 0)
fclose (m_File);
#else
m_File = fopen("log.txt", "w" );
if( m_File )
fclose (m_File);
#endif
m_File = 0;
}
void cLog::Log(const char * a_Format, va_list argList)
{
AString Message;
AppendVPrintf(Message, a_Format, argList);
time_t rawtime;
time ( &rawtime );
struct tm* timeinfo;
#ifdef _WIN32
struct tm timeinforeal;
timeinfo = &timeinforeal;
localtime_s(timeinfo, &rawtime );
#else
timeinfo = localtime( &rawtime );
#endif
AString Line;
#ifdef _DEBUG
Printf(Line, "[%04x|%02d:%02d:%02d] %s\n", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s\n", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#endif
if (m_File)
{
fputs(Line.c_str(), m_File);
fflush(m_File);
}
// Print to console:
#if defined(ANDROID_NDK)
//__android_log_vprint(ANDROID_LOG_ERROR,"MCServer", a_Format, argList);
__android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str() );
//CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line );
#else
printf("%s", Line.c_str());
#endif
#if defined (_WIN32) && defined(_DEBUG)
// In a Windows Debug build, output the log to debug console as well:
OutputDebugString(Line.c_str());
#endif // _WIN32
}
void cLog::Log(const char* a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
Log( a_Format, argList );
va_end(argList);
}
void cLog::SimpleLog(const char* a_String)
{
Log("%s", a_String );
}