mcserver/source/Mobs/Blaze.h

15 lines
231 B
C++

#pragma once
#include "AggressiveMonster.h"
class cBlaze : public cAggressiveMonster
{
public:
cBlaze();
~cBlaze();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};