mcserver/source/Mobs/AggressiveMonster.h

18 lines
288 B
C++

#pragma once
#include "Monster.h"
class cAggressiveMonster : public cMonster
{
public:
cAggressiveMonster();
~cAggressiveMonster();
virtual void Tick(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void EventSeePlayer(cEntity *);
protected:
float m_ChaseTime;
};