39 lines
918 B
C++
39 lines
918 B
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_WindowClick.h"
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#include "cPacket_WholeInventory.h"
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#include "cPacket_ItemData.h"
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bool cPacket_WindowClick::Parse(cSocket & a_Socket)
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{
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// LOG("-----------INV66-----------");
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m_Socket = a_Socket;
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if( !ReadByte(m_WindowID) ) return false;
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if( !ReadShort(m_SlotNum) ) return false;
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if( !ReadByte(m_RightMouse) ) return false;
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if( !ReadShort(m_NumClicks) ) return false;
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if( !ReadBool(m_Bool) ) return false;
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// LOG("WindowID : %i", m_Type );
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// LOG("FromSlot: %i", m_SlotNum );
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// LOG("Right/Le: %i", m_RightMouse );
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// LOG("NumClick: %i", m_NumClicks );
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cPacket_ItemData Item;
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Item.Parse(m_Socket);
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m_ItemID = Item.m_ItemID;
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m_ItemCount = Item.m_ItemCount;
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m_ItemUses = Item.m_ItemUses;
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m_EnchantNums = Item.m_EnchantNums;
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return true;
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} |