mcserver/source/packets/cPacket_ItemData.cpp

66 lines
1.4 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_ItemData.h"
bool cPacket_ItemData::Parse(cSocket & a_Socket)
{
m_Socket = a_Socket;
if( !ReadShort(m_ItemID) ) return false;
if( m_ItemID > -1 )
{
if( !ReadByte(m_ItemCount) ) return false;
if( !ReadShort(m_ItemUses) ) return false;
if(cItem::IsEnchantable((ENUM_ITEM_ID) m_ItemID))
{
if( !ReadShort(m_EnchantNums) ) return false;
if( m_EnchantNums > -1 )
{
//TODO Not implemented yet!
}
}
}
else
{
m_ItemCount = 0;
m_ItemUses = 0;
}
return true;
}
int cPacket_ItemData::GetSize(short a_ItemID)
{
if(a_ItemID <= -1)
return 2;
if(cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
return 7;
return 5;
}
void cPacket_ItemData::AppendItem(char* a_Message, unsigned int &a_Iterator, cItem *a_Item)
{
return AppendItem(a_Message, a_Iterator, (short) a_Item->m_ItemID, a_Item->m_ItemCount, a_Item->m_ItemHealth);
}
void cPacket_ItemData::AppendItem(char* a_Message, unsigned int &a_Iterator, short a_ItemID, char a_Quantity, short a_Damage)
{
AppendShort ( (short) a_ItemID, a_Message, a_Iterator );
if(a_ItemID > -1)
{
AppendByte ( a_Quantity, a_Message, a_Iterator );
AppendShort ( a_Damage, a_Message, a_Iterator );
if(cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
AppendShort ( (short) -1, a_Message, a_Iterator );
}
}