24 lines
563 B
C++
24 lines
563 B
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_EntityStatus.h"
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bool cPacket_EntityStatus::Send(cSocket & a_Socket)
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{
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unsigned int TotalSize = c_Size;
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendInteger ( m_UniqueID, Message, i );
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AppendByte ( m_Status, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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} |