21 lines
425 B
C++
21 lines
425 B
C++
#pragma once
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#include "cPacket.h"
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class cEntity;
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class cPacket_DestroyEntity : public cPacket
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{
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public:
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cPacket_DestroyEntity()
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: m_UniqueID( 0 )
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{ m_PacketID = E_DESTROY_ENT; }
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cPacket_DestroyEntity(cEntity* a_Entity);
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virtual cPacket* Clone() const { return new cPacket_DestroyEntity(*this); }
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bool Send( cSocket & a_Socket );
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int m_UniqueID;
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static const unsigned int c_Size = 1 + 4;
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};
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