mcserver/source/Blocks/BlockWood.h

28 lines
297 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockWoodHandler : public cBlockHandler
{
public:
cBlockWoodHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual const char * GetStepSound(void) override
{
return "step.wood";
}
} ;