67 lines
1.1 KiB
C++
67 lines
1.1 KiB
C++
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#pragma once
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#include "BlockHandler.h"
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class cBlockSugarcaneHandler :
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public cBlockHandler
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{
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public:
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cBlockSugarcaneHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0));
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}
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virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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switch (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))
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{
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case E_BLOCK_DIRT:
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case E_BLOCK_GRASS:
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case E_BLOCK_FARMLAND:
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case E_BLOCK_SAND:
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{
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return a_World->IsBlockDirectlyWatered(a_BlockX, a_BlockY - 1, a_BlockZ);
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}
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case E_BLOCK_SUGARCANE:
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{
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return true;
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}
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}
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return false;
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}
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void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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a_World->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1);
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}
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virtual bool CanBePlacedOnSide() override
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{
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return false;
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}
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virtual const char * GetStepSound(void) override
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{
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return "step.grass";
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}
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} ;
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