26 lines
418 B
C++
26 lines
418 B
C++
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#pragma once
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#include "cWorldGenerator.h"
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class cWorldGenerator_Test :
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public cWorldGenerator
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{
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public:
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cWorldGenerator_Test(cWorld * a_World) : cWorldGenerator(a_World) {}
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protected:
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virtual void GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ, BLOCKTYPE * a_BlockData) override;
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virtual void GenerateFoliage(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override;
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};
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