mcserver/source/Mobs/Pig.cpp
luksor111@gmail.com 994b02f5af Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00

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421 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Pig.h"
cPig::cPig(void)
{
m_MobType = 90;
m_SoundHurt = "mob.pig.say";
m_SoundDeath = "mob.pig.death";
GetMonsterConfig("Pig");
}
void cPig::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_MEAT);
}