mcserver/source/Mobs/Creeper.cpp
luksor111@gmail.com 994b02f5af Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00

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C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Creeper.h"
cCreeper::cCreeper(void)
{
m_MobType = 50;
m_SoundHurt = "mob.creeper.say";
m_SoundDeath = "mob.creeper.say";
GetMonsterConfig("Creeper");
}
void cCreeper::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
// TODO Check if killed by a skeleton, then drop random music disk
}