mcserver/source/Items/ItemSword.h

21 lines
346 B
C++

#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Player.h"
class cItemSwordHandler : public cItemHandler
{
public:
cItemSwordHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
return (a_BlockType == E_BLOCK_COBWEB);
}
};