43 lines
1.0 KiB
C
43 lines
1.0 KiB
C
#pragma once
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <WinSock.h>
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// #define socklen_t int
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// #ifdef SendMessage
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// #undef SendMessage
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// #endif
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#else
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// Linux threads http://www.yolinux.com/TUTORIALS/LinuxTutorialPosixThreads.html
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <pthread.h>
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#include <unistd.h>
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#define SOCKET int
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typedef void *HANDLE;
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#define CRITICAL_SECTION pthread_mutex_t
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#define SD_BOTH (2)
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#define closesocket(x) (shutdown(x, SD_BOTH), close(x))
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#define SOCKET_ERROR SO_ERROR
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#define EnterCriticalSection(x) pthread_mutex_lock(x)
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#define LeaveCriticalSection(x) pthread_mutex_unlock(x)
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#define InitializeCriticalSection(x) pthread_mutex_init(x, NULL)
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#define DeleteCriticalSection(x) (x)
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#define sprintf_s(x, y, ...) sprintf(x, __VA_ARGS__)
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#endif
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inline bool IsSocketError( int a_ReturnedValue )
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{
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#ifdef _WIN32
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return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
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#else
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return (a_ReturnedValue <= 0);
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#endif
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}
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