47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
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#pragma once
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#include "cPacket.h"
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class cPacket_Login : public cPacket //tolua_export
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{ //tolua_export
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public:
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cPacket_Login()
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: m_ProtocolVersion( 0 )
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, m_MapSeed( 0 )
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, m_ServerMode( 0 )
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, m_Dimension( 0 )
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, m_Difficulty( 0 )
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, m_WorldHeight( 0 )
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, m_MaxPlayers( 0 )
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, m_LevelType( LEVEL_TYPE_DEFAULT )
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{ m_PacketID = E_LOGIN; }
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virtual cPacket* Clone() const { return new cPacket_Login(*this); }
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virtual int Parse(const char * a_Data, int a_Size) override;
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virtual void Serialize(AString & a_Data) const override;
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int m_ProtocolVersion; //tolua_export
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AString m_Username; //tolua_export
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long long m_MapSeed; //tolua_export
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AString m_LevelType; //tolua_export
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int m_ServerMode; //tolua_export
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char m_Dimension; //tolua_export
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char m_Difficulty; //tolua_export
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unsigned char m_WorldHeight; //tolua_export
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unsigned char m_MaxPlayers; //tolua_export
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static const unsigned int c_Size = 1 + 4 + 2 + 8 + 2 + 4 + 1 + 1 + 1 + 1; // Minimal size
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static const AString LEVEL_TYPE_DEFAULT;
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static const AString LEVEL_TYPE_SUPERFLAT;
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}; //tolua_export
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