mcserver/source/Mobs/PassiveMonster.h

15 lines
227 B
C++

#pragma once
#include "Monster.h"
class cPassiveMonster : public cMonster
{
public:
cPassiveMonster();
~cPassiveMonster();
virtual void Tick(float a_Dt);
virtual void TakeDamage(int a_Damage, cEntity* a_Instigator);
};