mcserver/source/Mobs/Ocelot.h

15 lines
228 B
C++

#pragma once
#include "PassiveMonster.h"
class cOcelot : public cPassiveMonster
{
public:
cOcelot();
~cOcelot();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};