40 lines
814 B
C++
40 lines
814 B
C++
|
|
// BlockDropSpenser.h
|
|
|
|
// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockDropSpenserHandler :
|
|
public cBlockEntityHandler
|
|
{
|
|
public:
|
|
cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) :
|
|
cBlockEntityHandler(a_BlockType)
|
|
{
|
|
}
|
|
|
|
|
|
virtual bool GetPlacementBlockTypeMeta(
|
|
cWorld * a_World, cPlayer * a_Player,
|
|
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
|
|
int a_CursorX, int a_CursorY, int a_CursorZ,
|
|
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
|
|
) override
|
|
{
|
|
a_BlockType = m_BlockType;
|
|
|
|
// FIXME: Do not use cPiston class for dispenser placement!
|
|
a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
|
|
return true;
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|