mcserver/source/Items/ItemCauldron.h

25 lines
337 B
C++

#pragma once
#include "ItemHandler.h"
class cItemCauldronHandler : public cItemHandler
{
public:
cItemCauldronHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool IsPlaceable() override
{
return true;
}
virtual BLOCKTYPE GetBlockType() override
{
return E_BLOCK_CAULDRON;
}
};