mcserver/source/cChicken.h

22 lines
431 B
C++

#pragma once
#include "cMonster.h"
class cChicken : public cMonster
{
public:
cChicken();
~cChicken();
virtual bool IsA( const char* a_EntityType );
virtual void Tick(float a_Dt);
virtual void KilledBy( cEntity* a_Killer );
virtual void InStateIdle(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void InStateEscaping(float a_Dt);
//float m_ChaseTime;
protected:
float m_ChaseTime;
};