mcserver/source/ChatColor.cpp

40 lines
1.9 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ChatColor.h"
const std::string cChatColor::Color = "\xc2\xa7"; // or in other words: "§" in UTF-8
const std::string cChatColor::Delimiter = "\xc2\xa7"; // or in other words: "§" in UTF-8
const std::string cChatColor::Black = cChatColor::Color + "0";
const std::string cChatColor::Navy = cChatColor::Color + "1";
const std::string cChatColor::Green = cChatColor::Color + "2";
const std::string cChatColor::Blue = cChatColor::Color + "3";
const std::string cChatColor::Red = cChatColor::Color + "4";
const std::string cChatColor::Purple = cChatColor::Color + "5";
const std::string cChatColor::Gold = cChatColor::Color + "6";
const std::string cChatColor::LightGray = cChatColor::Color + "7";
const std::string cChatColor::Gray = cChatColor::Color + "8";
const std::string cChatColor::DarkPurple = cChatColor::Color + "9";
const std::string cChatColor::LightGreen = cChatColor::Color + "a";
const std::string cChatColor::LightBlue = cChatColor::Color + "b";
const std::string cChatColor::Rose = cChatColor::Color + "c";
const std::string cChatColor::LightPurple = cChatColor::Color + "d";
const std::string cChatColor::Yellow = cChatColor::Color + "e";
const std::string cChatColor::White = cChatColor::Color + "f";
const std::string cChatColor::Random = cChatColor::Color + "k";
const std::string cChatColor::Bold = cChatColor::Color + "l";
const std::string cChatColor::Strikethrough = cChatColor::Color + "m";
const std::string cChatColor::Underlined = cChatColor::Color + "n";
const std::string cChatColor::Italic = cChatColor::Color + "o";
const std::string cChatColor::Plain = cChatColor::Color + "r";
const std::string cChatColor::MakeColor( char a_Color )
{
return cChatColor::Color + a_Color;
}