62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#pragma once
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#include "BlockHandler.h"
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#include "../MersenneTwister.h"
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#include "../World.h"
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class cBlockCropsHandler : public cBlockHandler
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{
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public:
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cBlockCropsHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool DoesAllowBlockOnTop() override
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{
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return false;
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}
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virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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MTRand rand;
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NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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cItems Drops;
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if (Meta == 0x7) // Is fully grown
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{
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Drops.push_back(cItem(E_ITEM_WHEAT, 1, 0));
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}
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Drops.push_back(cItem(E_ITEM_SEEDS, (rand.randInt(3) == 0) ? 2 : 1, 0));
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a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
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}
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void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (Meta < 7)
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{
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a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_CROPS, ++Meta);
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}
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}
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virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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return a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == E_BLOCK_FARMLAND;
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}
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virtual const char * GetStepSound(void) override
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{
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return "step.grass";
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}
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} ;
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