mcserver/source/cSheep.h

15 lines
226 B
C++

#pragma once
#include "cPassiveMonster.h"
class cSheep : public cPassiveMonster
{
public:
cSheep();
~cSheep();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};