213 lines
6.4 KiB
C++
213 lines
6.4 KiB
C++
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// NBT.h
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// Interfaces to the classes used for NBT representation, parsing and serializing
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#pragma once
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typedef long long Int64;
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typedef int Int32;
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typedef short Int16;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Representation classes:
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class cNBTTag abstract // The base class for all NBT tags
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{
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public:
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enum eTagType
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{
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TAG_Min = 0, // The minimum value for a tag type
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TAG_End = 0,
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TAG_Byte = 1,
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TAG_Short = 2,
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TAG_Int = 3,
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TAG_Long = 4,
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TAG_Float = 5,
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TAG_Double = 6,
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TAG_ByteArray = 7,
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TAG_String = 8,
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TAG_List = 9,
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TAG_Compound = 10,
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TAG_IntArray = 11,
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TAG_Max = 11, // The maximum value for a tag type
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} ;
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protected:
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cNBTTag * m_Parent;
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eTagType m_Type;
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AString m_Name; // tag name, in UTF-8
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public:
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cNBTTag(cNBTTag * a_Parent, eTagType a_Type) : m_Parent(a_Parent), m_Type(a_Type) {}
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cNBTTag(cNBTTag * a_Parent, eTagType a_Type, const AString & a_Name) : m_Parent(a_Parent), m_Type(a_Type), m_Name(a_Name) {}
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virtual ~cNBTTag() {} // Force a virtual destructor
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cNBTTag * GetParent(void) const {return m_Parent; }
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eTagType GetType (void) const {return m_Type; }
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const AString & GetName (void) const {return m_Name; }
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void SetName (const AString & a_Name) {m_Name = a_Name; }
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static cNBTTag * CreateTag(cNBTTag * a_Parent, eTagType a_Type, const AString & a_Name); // Creates a new instance of a tag specified by iType, uses the correct class
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virtual cNBTTag * FindChildByName(const AString & a_Name) const {return NULL; }
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const cNBTTag * FindChildByPath(const AString & a_Path) const;
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} ;
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typedef cNBTTag cNBTTree;
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typedef std::vector<cNBTTag *> cNBTTags;
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#define DECLARE_SIMPLE_TAG(TAG,CTYPE) \
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class cNBT##TAG : \
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public cNBTTag \
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{ \
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public: \
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cNBT##TAG(cNBTTag * a_Parent) : cNBTTag(a_Parent, TAG_##TAG) {} \
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cNBT##TAG(cNBTTag * a_Parent, const AString & a_Name) : cNBTTag(a_Parent, TAG_##TAG, a_Name) {} \
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cNBT##TAG(cNBTTag * a_Parent, const AString & a_Name, const CTYPE & a_Value) : cNBTTag(a_Parent, TAG_##TAG, a_Name), m_Value(a_Value) {} \
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CTYPE m_Value; \
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}
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DECLARE_SIMPLE_TAG(Byte, char);
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DECLARE_SIMPLE_TAG(Short, Int16);
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DECLARE_SIMPLE_TAG(Int, Int32);
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DECLARE_SIMPLE_TAG(Long, Int64);
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DECLARE_SIMPLE_TAG(Float, float);
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DECLARE_SIMPLE_TAG(Double, double);
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DECLARE_SIMPLE_TAG(ByteArray, AString); // Represent the array as a string for easier manipulation
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DECLARE_SIMPLE_TAG(String, AString);
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class cNBTList :
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public cNBTTag
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{
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cNBTTags m_Children;
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eTagType m_ChildrenType;
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public:
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cNBTList(cNBTTag * a_Parent) : cNBTTag(a_Parent, TAG_List), m_ChildrenType(TAG_End) {}
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cNBTList(cNBTTag * a_Parent, const AString & a_Name) : cNBTTag(a_Parent, TAG_List, a_Name), m_ChildrenType(TAG_End) {}
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virtual ~cNBTList() {Clear(); }
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void Clear (void);
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int Add (cNBTTag * a_Tag);
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cNBTTag * GetChildByIdx (size_t a_Index);
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const cNBTTags & GetChildren (void) const {return m_Children; }
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size_t GetChildrenCount(void) const {return m_Children.size(); }
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virtual cNBTTag * FindChildByName (const AString & a_Name) const override;
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int SetChildrenType(eTagType a_Type); // Only valid when list empty
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eTagType GetChildrenType(void) const {return m_ChildrenType; }
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} ;
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class cNBTCompound :
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public cNBTTag
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{
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cNBTTags m_Children;
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public:
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cNBTCompound(cNBTTag * a_Parent) : cNBTTag(a_Parent, TAG_Compound) {}
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cNBTCompound(cNBTTag * a_Parent, const AString & a_Name) : cNBTTag(a_Parent, TAG_Compound, a_Name) {}
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virtual ~cNBTCompound() {Clear(); }
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void Clear (void);
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int Add (cNBTTag * a_Tag);
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cNBTTag * GetChildByIdx (size_t a_Index);
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const cNBTTags & GetChildren (void) const {return m_Children; }
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size_t GetChildrenCount(void) const {return m_Children.size(); }
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virtual cNBTTag * FindChildByName (const AString & a_Name) const override;
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} ;
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class cNBTIntArray :
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public cNBTTag
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{
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typedef cNBTTag super;
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std::vector<int> m_Values;
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public:
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cNBTIntArray(cNBTTag * a_Parent) : super(a_Parent, TAG_IntArray) {}
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cNBTIntArray(cNBTTag * a_Parent, const AString & a_Name) : super(a_Parent, TAG_IntArray, a_Name) {}
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void Clear(void) {m_Values.clear(); }
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void Add (int a_Value) {m_Values.push_back(a_Value); }
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int Get (int a_Index) const {return m_Values[a_Index]; }
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int Size (void) const {return m_Values.size(); }
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const std::vector<int> & GetValues(void) const {return m_Values; }
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} ;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// The parser:
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class cNBTParser
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{
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static int ReadTag (const char ** Data, int * Length, cNBTTag::eTagType iType, const AString & a_Name, cNBTTag * iParent, cNBTTag ** oTag); // Helper
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static int ReadByte (const char ** Data, int * Length, char & a_Value);
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static int ReadInt16 (const char ** Data, int * Length, Int16 & a_Value);
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static int ReadInt32 (const char ** Data, int * Length, Int32 & a_Value);
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static int ReadInt64 (const char ** Data, int * Length, Int64 & a_Value);
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static int ReadFloat (const char ** Data, int * Length, float & a_Value);
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static int ReadDouble (const char ** Data, int * Length, double & a_Value);
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static int ReadByteArray(const char ** Data, int * Length, AString & a_Value);
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static int ReadString (const char ** Data, int * Length, AString & a_Value);
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static int ReadList (const char ** Data, int * Length, cNBTList * a_List);
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static int ReadCompound (const char ** Data, int * Length, cNBTCompound * a_Compound);
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static int ReadIntArray (const char ** Data, int * Length, cNBTIntArray * a_Array);
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public:
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/// Returns the parsed tree, or NULL on failure
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static cNBTTree * Parse(const char * a_Data, int a_Length);
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} ;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Dumping the tree (DEBUG-only)
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#if (defined(_DEBUG) && defined(_WIN32))
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void DumpTree(const cNBTTree * a_Tree, int a_Level = 0);
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#endif // (_DEBUG && _WIN32)
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