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#pragma once
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#include "AggressiveMonster.h"
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class cMagmacube :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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cMagmacube();
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CLASS_PROTODEF(cMagmacube);
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virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
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} ;
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