mcserver/source
madmaxoft@gmail.com 55326ee2a7 Simulators are woken up upon chunk load
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1248 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 15:33:55 +00:00
..
Blocks Simulators now have direct access to the cChunk object in the WakeUp() call 2013-02-28 07:42:45 +00:00
Generating FinishGen: Fixed sand collapsing and fluid stationarizing 2013-03-03 15:02:50 +00:00
Items Added missing item types, fixed placing stone walls. 2013-03-03 14:00:49 +00:00
Mobs Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
OSSupport AnvilStats: Added ChunkExtract mode of operation, splitting Anvil files into individual chunks. 2013-02-25 19:06:37 +00:00
Protocol Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
Simulator Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
UI Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WorldStorage Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it. 2013-02-27 10:01:20 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg Added cItems to Lua API. 2013-01-27 03:45:40 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Added missing item types, fixed placing stone walls. 2013-03-03 14:00:49 +00:00
Bindings.h Added missing item types, fixed placing stone walls. 2013-03-03 14:00:49 +00:00
BlockArea.cpp Implemented the cBlockArea:RelLine() API function. 2013-02-13 19:54:26 +00:00
BlockArea.h Implemented the cBlockArea:RelLine() API function. 2013-02-13 19:54:26 +00:00
BlockEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
BlockID.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockID.h Added missing item types, fixed placing stone walls. 2013-03-03 14:00:49 +00:00
ByteBuffer.cpp ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata. 2012-12-27 07:11:37 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.cpp Double chests are now working, and with sound. (FS #69) 2012-10-20 21:53:09 +00:00
ChestEntity.h Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld 2013-02-02 23:55:29 +00:00
Chunk.cpp Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
Chunk.h Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Fixed gcc compilation 2013-03-02 14:28:52 +00:00
ChunkMap.cpp Simulators now have direct access to the cChunk object in the WakeUp() call 2013-02-28 07:42:45 +00:00
ChunkMap.h Simulators now have direct access to the cChunk object in the WakeUp() call 2013-02-28 07:42:45 +00:00
ChunkSender.cpp Fixed more valgrind issues 2012-10-27 07:51:01 +00:00
ChunkSender.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
ClientHandle.cpp Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it. 2013-02-27 10:01:20 +00:00
ClientHandle.h Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
CraftingRecipes.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Defines.h Added missing dig status. 2013-01-13 12:59:48 +00:00
DispenserEntity.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
DispenserEntity.h Dispensers can dispense items and liquids now 2012-12-26 17:16:33 +00:00
Doors.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
Entity.h Previous commit was missing the Entity.h file 2013-03-01 19:33:41 +00:00
FallingBlock.cpp SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
FallingBlock.h Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
FurnaceEntity.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceEntity.h Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld 2013-02-02 23:55:29 +00:00
FurnaceRecipe.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
FurnaceRecipe.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it. 2013-02-27 10:01:20 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
HeartBeat.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
HeartBeat.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Inventory.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Item.h cItems: Fixed parameter names according to conventions 2013-01-27 04:04:18 +00:00
JukeboxEntity.cpp Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
JukeboxEntity.h Added jukeboxes (patch contributed by Luksor) 2012-10-21 07:46:28 +00:00
Ladder.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LeakFinder.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
LeakFinder.h Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
LightingThread.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
Log.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
ManualBindings.cpp Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Minecart.cpp Minecarts can now be placed. 2013-02-18 16:48:50 +00:00
Minecart.h Minecart entity now supports IsA() self-identification 2013-02-27 10:02:06 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.inc Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.cpp Renamed HOOK_KILLED to HOOK_KILLING to match naming conventions. 2013-01-28 16:54:11 +00:00
Pawn.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Pickup.cpp Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
Pickup.h Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Got rid of nonsense logging in cPiston's direction calc. 2012-10-20 19:38:03 +00:00
Player.cpp Changed HOOK_PLAYER_MOVED to HOOK_PLAYER_MOVING to match the scheme used for names. 2013-01-26 07:50:06 +00:00
Player.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Plugin.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
PluginManager.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_NewLua.cpp Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_NewLua.h Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands. 2013-02-21 13:47:01 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Root.h Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Server.cpp Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Server.h Plugins can now bind console commands 2013-02-15 13:00:59 +00:00
Sign.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
SignEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Stairs.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringCompression.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp Added a Printf() function that returns a new AString by value. 2012-11-15 10:58:46 +00:00
StringUtils.h Added a Printf() function that returns a new AString by value. 2012-11-15 10:58:46 +00:00
Torch.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Tracer.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vine.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
World.h Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
main.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00