mcserver/source/cZombie.h

16 lines
253 B
C++

#pragma once
#include "cAggressiveMonster.h"
class cZombie : public cAggressiveMonster
{
public:
cZombie();
~cZombie();
virtual bool IsA( const char* a_EntityType );
virtual void Tick(float a_Dt);
virtual void KilledBy( cEntity* a_Killer );
};