32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
#pragma once
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class cWorld;
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class Vector3i;
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class Vector3f;
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class cTracer //tolua_export
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{ //tolua_export
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public: //tolua_export
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Vector3f* DotPos;
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Vector3f* BoxOffset;
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cTracer( cWorld* a_World); //tolua_export
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~cTracer(); //tolua_export
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int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); //tolua_export
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void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); //tolua_export
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Vector3f* BlockHitPosition; //tolua_export
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Vector3f* HitNormal; //tolua_export
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Vector3f* RealHit; //tolua_export
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private:
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int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
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int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
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float SigNum( float a_Num );
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cWorld* m_World;
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Vector3f* m_NormalTable[6];
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Vector3f* dir;
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Vector3f* tDelta;
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Vector3i* pos;
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Vector3i* end1;
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Vector3i* step;
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Vector3f* tMax;
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}; //tolua_export
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