mcserver/source/Items/ItemFood.h

56 lines
1.1 KiB
C++

#pragma once
#include "ItemHandler.h"
class cItemFoodHandler : public cItemHandler
{
public:
cItemFoodHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool IsFood() override
{
return true;
}
virtual FoodInfo GetFoodInfo() override
{
switch(m_ItemType)
{
case E_ITEM_BREAD:
return FoodInfo(5, 6.f);
case E_ITEM_COOKIE:
return FoodInfo(2, 0.4f);
case E_ITEM_MELON_SLICE:
return FoodInfo(2, 1.2f);
case E_ITEM_RAW_CHICKEN:
return FoodInfo(2, 1.2f, 30);
case E_ITEM_COOKED_CHICKEN:
return FoodInfo(6, 7.2f);
case E_ITEM_RAW_BEEF:
case E_ITEM_RAW_PORKCHOP:
return FoodInfo(3, 1.8f);
case E_ITEM_STEAK:
case E_ITEM_COOKED_PORKCHOP:
return FoodInfo(8, 12.8f);
case E_ITEM_RAW_FISH:
return FoodInfo(2, 1.2f);
case E_ITEM_COOKED_FISH:
return FoodInfo(5, 6.f);
case E_ITEM_RED_APPLE:
return FoodInfo(4, 2.4f);
case E_ITEM_GOLDEN_APPLE:
return FoodInfo(4, 9.6f);
case E_ITEM_ROTTEN_FLESH:
return FoodInfo(4, 0.8f, 80);
case E_ITEM_SPIDER_EYE:
return FoodInfo(2, 3.2f, 100);
}
return FoodInfo(0, 0.f);
}
};