mcserver/source/packets/cPacket_ItemData.h

37 lines
781 B
C++

#pragma once
#include "cPacket.h"
#include "../cItem.h"
class cPacket_ItemData : public cPacket
{
public:
cPacket_ItemData()
: m_ItemID( 0 )
, m_ItemCount( 0 )
, m_ItemUses( 0 )
, m_EnchantNums(-1)
{
}
bool Parse(cSocket & a_Socket);
virtual cPacket* Clone() const { return new cPacket_ItemData(*this); }
void AppendItem(char* a_Message, unsigned int &a_Iterator, short a_ItemID, char a_Quantity, short a_Damage);
void AppendItem(char* a_Message, unsigned int &a_Iterator, cItem *a_Item);
int GetSize(short a_ItemID);
// Below = item
short m_ItemID; // if this is -1 the next stuff dont exist
char m_ItemCount;
short m_ItemUses;
short m_EnchantNums;
static unsigned int c_Size; // Minimal size ( +1+1 = max)
};