mcserver/source/packets/cPacket_Handshake.cpp

31 lines
799 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_Handshake.h"
bool cPacket_Handshake::Parse(cSocket & a_Socket)
{
//printf("Parse: NEW Handshake\n");
m_Socket = a_Socket;
if( !ReadString16( m_Username ) ) return false;
return true;
}
bool cPacket_Handshake::Send(cSocket & a_Socket)
{
//LOG("Send: NEW Handshake %s", m_Username.c_str() );
unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short);
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendString16( m_Username, Message, i );
bool RetVal = !cSocket::IsSocketError( cPacket::SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}