mcserver/source/Mobs/Slime.h

26 lines
266 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSlime :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cSlime(void);
CLASS_PROTODEF(cSlime);
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
} ;