mcserver/source/Simulator
madmaxoft@gmail.com 011e11af2c New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
..
ClassicFluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
ClassicFluidSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
DelayedFluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
DelayedFluidSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
FireSimulator.cpp New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
FireSimulator.h New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
FloodyFluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
FloodyFluidSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
FluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
FluidSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
RedstoneSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
RedstoneSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SandSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SandSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
Simulator.cpp New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
Simulator.h New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
SimulatorManager.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SimulatorManager.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00