mcserver/source/Items/ItemLeaves.h

28 lines
405 B
C++

#pragma once
#include "ItemHandler.h"
class cItemLeavesHandler :
public cItemHandler
{
public:
cItemLeavesHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage) override
{
return (NIBBLETYPE)(a_ItemDamage & 0x0f) | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed
}
} ;