mcserver/source/items/ItemSword.h

19 lines
327 B
C++

#pragma once
#include "Item.h"
#include "../cWorld.h"
#include "../cPlayer.h"
class cItemSwordHandler : public cItemHandler
{
public:
cItemSwordHandler(int a_ItemID)
: cItemHandler(a_ItemID)
{
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID) override
{
return a_BlockID == E_BLOCK_COBWEB;
}
};