42 lines
717 B
C++
42 lines
717 B
C++
#pragma once
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#include "Block.h"
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class cBlockMushroomHandler : public cBlockHandler
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{
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public:
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cBlockMushroomHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual NIBBLETYPE GetDropMeta(NIBBLETYPE a_BlockMeta) override
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{
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return 0;
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}
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virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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{
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switch (a_World->GetBlock(a_X, a_Y - 1, a_Z))
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{
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case E_BLOCK_GLASS:
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case E_BLOCK_CACTUS:
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case E_BLOCK_ICE:
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case E_BLOCK_LEAVES:
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case E_BLOCK_AIR:
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return false;
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}
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return true;
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}
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virtual bool AllowBlockOnTop() override
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{
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return false;
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}
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virtual bool CanBePlacedOnSide() override
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{
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return false;
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}
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}; |