26 lines
538 B
C++
26 lines
538 B
C++
#pragma once
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#include "Block.h"
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#include "../MersenneTwister.h"
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#include "../cWorld.h"
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class cBlockIceHandler : public cBlockHandler
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{
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public:
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cBlockIceHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual int GetDropID() override
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{
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return E_ITEM_EMPTY;
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}
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virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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{
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a_World->FastSetBlock(a_X, a_Y, a_Z, E_BLOCK_STATIONARY_WATER, 8);
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//This is called later than the real destroying of this ice block
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}
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}; |